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Crimson Desert world map of Pywel

Crimson Desert All Regions Guide — Hernand, Demeniss, Pailune, Delesyia, Crimson Desert, Abyss

5 ground regions + Abyss sky layer. Recommended order: Hernand → Demeniss → Pailune (Ch 7 lock) → Delesyia → Crimson Desert → Abyss. Level ranges and what to do in each.

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Quick overview

  • Pywel = the continent. 5 ground regions + Abyss as a sky layer of floating islands.
  • Recommended order maps to story progression — going off-route gets you one-shot by over-leveled mobs.
  • Each region has 1-2 hub cities with stable, vendor, notice board, constable.
  • Abyss is unlocked through main story Chapter 5+ and uses its own fast-travel network (see Abyss Nexus guide).
  • Use this guide to plan side-content runs between story missions.

1. Hernand — starting region (Ch 1-3, Lv 1-25)

  • Largest, most populated region. Rolling green fields, forests, medieval cities.
  • Hub city: Hernand City. Secondary: Greymane Camp, Sunset Valley.
  • Do here: all Commission quests (+~30 bag slots), bounty intro, beginner skill grinds.
  • Boss intro: Myurdin (story), Matthias (side).
  • Don't leave Hernand until you've cleared Greymane's 27 Commissions — biggest slot payout in the game.

2. Demeniss — political capital (Ch 4-5, Lv 25-40)

  • Imperial seat: fortified cities, military installations, golden plains.
  • Hub city: Demeniss City (largest in-game settlement, full vendor selection).
  • Faction reputation gates here — pick a side carefully, locks side-quests in other factions.
  • Boss intro: Hornsplitter, Reed Devil — buff food (Fish Porridge for Reed Devil) is mandatory.
  • Calphade joins as a sub-region with the best mid-tier blacksmith.

3. Pailune — frozen north (Ch 7+ lock, Lv 35-50)

  • Snow-covered mountains, steep terrain, limited visibility — bring Ice Resistance buff or you take constant damage.
  • Story-locked behind Chapter 7 — don't try to brute-force in earlier.
  • Hub: Beighen (gambling den, premium blacksmith, Five-Card table).
  • Wyvern unlock chain starts here.
  • Hidden Bells of Pywel: 5 of 8 are in Pailune — see Hidden Bells guide.

4. Delesyia — tech region (Ch 8-9, Lv 45-60)

  • Pywel's most technologically distinct region — dwarven engineering, underground city.
  • Mech mount unlock chain runs here — section 5 of the Mounts guide.
  • Hub: Calphade (mid-region) and the dwarven underground city in late Delesyia.
  • Bosses: Kearush (mech-themed mid-boss), late-game faction leaders.
  • Best place to farm crafting components for endgame gear.

5. Crimson Desert — endgame (Ch 10+, Lv 55-70)

  • The titular region: vast red sand, raptor packs, sandstorms that block fast-travel.
  • Hub: Akum, an oasis trading post on the desert's western edge.
  • Sealed Abyss Artifacts cluster here — see the dedicated guide.
  • Bosses: Queen Stoneback, Hexe Marie phase-2 — endgame parry tests.
  • Bring water rations or buy from Akum — heat depletes stamina even outside combat.

6. Abyss — sky layer (Ch 5+, parallel progression)

  • Floating islands above Pywel — accessed via Abyss Nexus pads scattered on the ground regions.
  • Independent fast-travel network: 138 nexus pads, 60 cressets, 141 sealed artifacts.
  • Abyss Cores power your Constellation skill tree — see the dedicated Abyss Cores guide.
  • Bosses are tougher than ground — bring buff food and a Tier-3+ weapon.
  • Best loot per minute in the game — abyss artifacts sell for 50-200 silver each.

Related Guides

Sources

Information cross-referenced from these sources and verified in-game.